
Eliminate a great threat, such as a great wizard, monster, war machine and the like. They could easily wipe out armies unless their is a suitably leveled opponent on the other side. In Eberron for example the leaders of countries are about 10-12th level, while in FR 15th level characters are known, but far from unique.Īt these levels the powers of the casters usually have a massive effect on the outcome of a battle, so be warned. The role of 15ish level characters in such a conflict very much depend on how rare are such characters in your campaign. I know this is a bit generalized, but what sorts of objectives would a level 15-ish party have in a large-scale war?

I plan on using the PCs as a special (high-powered, after all) task force with specific goals. I'm good for the first few sessions, as they'll be either defending or taking back (depending on how things go at the end of part 3) one of their cities. However I'm having trouble coming up with specific adventure hooks for the ongoing war. Ysgard will probably have a battle dragon at its disposal, while the leader of the Acheron kingdom will be replaced by a Rakshasa.

The two leaders of the other kingdoms are under compulsion from intelligent items from the planes of Ysgard and Acheron respectively. The PCs were the first to discover this, and have been finding and fixing these rifts. The gist of the campaign theme is that planar rifts (one to each plane in the standard cosmology) have been rent in time and space, causing havoc on the Prime Material.

This is a long-term campaign running from level 1 to 21 the characters are currently level 13.
